Est. 2001·3,000+ placements · six offices · four regions

Company signals

OtherSide Entertainment

2 signals in the current window, with MitchelLake's leadership read on each.

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Market context: This lands while the Talent Market Index reads 122.7 (Hot) — up 17.8 versus the prior month — and Americas signal share is rising (+34.4pts).

OtherSide Entertainment: 0 signals in the last 90 days; 2 tracked across 15 days.

Signals at OtherSide Entertainment

Layoffs

Americas

OtherSide Entertainment has executed a second round of layoffs, affecting 18 employees working on the Thick as Thieves title.

Leadership read: OtherSide Entertainment's second reduction on Thick as Thieves in a single development cycle signals a project under structural pressure, not routine optimization. A second-round cut of 18, on a studio already carrying the weight of a prior reduction, implies the production model for this title has been reset: scope, delivery timeline, or publisher/funding terms have shifted materially from what the original headcount was built to execute. That kind of sequential reduction typically reflects a gap between the capital committed and the output milestones required to unlock the next tranche, not a simple efficiency move. This is one of 12 layoff signals we have tracked in the last 90 days, and three sit directly in gaming: Sony/Bungie cutting 292 developers across the same week, Combat Waffle Studios reducing staff mid-production on a VR title, and now OtherSide's second pass. The Bungie signal is the most instructive, a major-platform owner absorbing losses on a live-service title even as its platform chief reaffirmed content investment. Together these data points show mid-sized studios on original IP are the most exposed cohort; publisher backing alone is insufficient insulation when production risk accumulates. Companies at this stage of distressed mid-production in the games corridor face rising demand for production leadership with experience managing scope under capital constraint, alongside commercial and partnership operators who can restructure co-development or licensing terms without killing the creative thesis.

curated · 2026-07-03 · context →

Layoffs

Americas

OtherSide Entertainment laid off 17 staff members following cancellation of in-development project (Argos)

Leadership read: Project cancellation at this scale leaves the studio in a structurally different position than a simple headcount reduction. OtherSide had organised creative, engineering, and production capacity around Argos; that work is now gone, the institutional knowledge built during development disperses with the departing staff, and whatever IP or design assets existed may have no clear commercial path. For a studio of OtherSide's size, historically well under 50 people, losing 17 roles is not a trim, it is a fundamental reset of operating capacity. The remaining organisation must now decide whether it rebuilds around a new project, seeks a publishing or co-development relationship to de-risk the next slate, or operates as a smaller entity with a narrower scope. This is one of twelve layoff signals we have tracked across sectors in the last 90 days. The gaming-specific examples are the most instructive: Double Fine cut 23 roles (25% of its workforce) following its separation from Xbox, and EA reduced headcount across its Battlefield teams despite a record-breaking launch. The consistent pattern is that mid-sized studios face acute financial exposure at project-transition moments, particularly when they lack a committed publishing partner to bridge between titles. Across independent and mid-tier studios at this stage, the pattern concentrates demand for commercial and partnership leadership, specifically operators who can structure co-development, co-funding, or licensing arrangements before a project reaches full production scale. Studios burning capital on unannounced titles without a publishing backstop are the most fragile; the market is moving toward operators who can build and maintain those relationships proactively rather than reactively.

curated · 2026-06-18 · context →

More signals across Americas

Layoffs · Americas

Louisiana State University →

LSU, under new president Wade Rousse, announced layoffs of 25 administrators, including senior roles such as the chief financial officer and a vice president handling discrimination complaints, plus 16 marketing and communications staff. Savings are being redirected to faculty hiring and research.

Layoffs · Americas

Cleveland-Cliffs Inc. (Stelco) →

Cleveland-Cliffs' Canadian unit Stelco has told the Canadian government it will proceed with hundreds of layoffs, and Ottawa has signalled it will not back down, setting up a legal dispute.

Layoffs · Americas

Kroger Co. →

Kroger plans to cut more than a third of its roughly 8,200-person corporate workforce (nearly 3,000 roles) over three years, announced via an internal memo from new CEO Greg Foran.

Layoffs · Americas

Lightspeed →

Montreal-based software firm Lightspeed is cutting 250 roles.

Layoffs · Americas

Cliffs →

Report that a Cliffs unit will proceed with layoffs in Canada despite a government ultimatum.

Layoffs · Americas

Cloudflare →

Cloudflare announced a layoff of more than 1,100 roles (approximately 20% of company) in May 2026, announced alongside Q1 results. Despite the layoff, Q2 revenue grew 34%. CEO Matthew Prince cited that internal AI usage had grown more than 600% in three months, and 97% of R&D was using AI coding tools.

Where OtherSide Entertainment's market lands in our work

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MitchelLake is a global executive search and advisory firm covering AI, innovation and expansion leadership for companies navigating transformation and change across industries, from startups and scale-ups to private-equity-backed and enterprise organisations. 3,000+ C-suite, specialist and board placements since 2001.

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Data period
18 Jun 2026 – 3 Jul 2026 · 2 signals for this company
Publisher
MitchelLake

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